|
Program |
Date & Time | Focus |
|---|---|---|
|
Full Conference Basic Conference The Studio–Talks
Map Design + Social and Environmental issues: Graphic Design Education at Its Best
The Studio/West Building, Ballroom A
|
Wednesday, 10 August 1:15-1:45 pm |
Education |
|
Full Conference Basic Conference The Studio–Talks
MakerBot
The Studio/West Building, Ballroom A
|
Monday, 8 August 2-2:30 pm |
Production Communities |
|
Full Conference Basic Conference The Studio–Talks
Lighting Worlds in Unity
The Studio/West Building, Ballroom A
|
Thursday, 11 August 10:30am-12:00 pm |
Education |
|
Full Conference Basic Conference The Studio–Talks
Let There Be Hair
The Studio/West Building, Ballroom A
|
Tuesday, 9 August 3:45-4:15 pm |
|
|
Full Conference Basic Conference The Studio–Talks
Keyshot
The Studio/West Building, Ballroom A
|
Thursday, 11 August 12-1:00 pm |
|
|
Full Conference Basic Conference The Studio–Talks
How to Capture Your Dream
The Studio/West Building, Ballroom A
|
Tuesday, 9 August 1:15-1:45 pm |
|
|
Full Conference Basic Conference The Studio–Talks
GigaPan Time Machine: Explorable, Gigapixel-Scale Time-Lapse Imagery Authoring Multiresolution, Gigapixel-Scale Video Exploration
The Studio/West Building, Ballroom A
|
Tuesday, 9 August 9:30-10:30 am |
Research |
|
Full Conference Basic Conference The Studio–Talks
Embroidery Modeling and Rendering in Real Time
The Studio/West Building, Ballroom A
|
Monday, 8 August 3-3:30 pm |
|
|
Full Conference Basic Conference The Studio–Talks
Dynamic 3D & Photoshop Integration
The Studio/West Building, Ballroom A
|
Tuesday, 9 August 2-2:30 pm |
|
|
Full Conference Basic Conference The Studio–Talks
DIYLILCNC
The Studio/West Building, Ballroom A
|
Wednesday, 10 August 10:30-11:00 am |
Production Communities |
|
Full Conference Basic Conference The Studio–Talks
Digital Clothing: A New Paradighm for Fashion
The Studio/West Building, Ballroom A
|
Monday, 8 August 10:30-11:00 am |
Research |
|
Full Conference Basic Conference The Studio–Talks
Developing a Fab Lab for 3D Data Capture, Modeling and Prototyping
The Studio/West Building, Ballroom A
|
Wednesday, 10 August 9-9:30 am |
Education |
|
Full Conference Basic Conference The Studio–Talks
Dan Gustafson
The Studio/West Building, Ballroom A
|
Sunday, 7 August 5-5:30 pm |
|
|
Full Conference Basic Conference The Studio–Talks
Creating Cool Games Without a Programmer
The Studio/West Building, Ballroom A
|
Monday, 8 August 12-1:00 pm |
Education |
|
Full Conference Basic Conference The Studio–Talks
Bridging Synthetic and Organic Materiality: Graded Transitions in Material Connections
The Studio/West Building, Ballroom A
|
Wednesday, 10 August 3:45-4:15 pm |
|
|
Full Conference Basic Conference The Studio–Talks
Blending of Transforms with Non-Uniform Parent Scale
The Studio/West Building, Ballroom A
|
Monday, 8 August 5-5:30 pm |
|
|
Full Conference Basic Conference The Studio–Talks
A Unified Dynamics Pipeline for Hair, Cloth, and Flesh in Rango
The Studio/West Building, Ballroom A
|
Sunday, 7 August 3-3:30 pm |
|
|
Full Conference Basic Conference The Studio–Talks
Animated Lines
The Studio/West Building, Ballroom A
|
Tuesday, 9 August 5-5:30 pm |
Art |
|
Full Conference Basic Conference The Studio–Talks
3D Color Printing Using ZCorp Rapid Prototyping
The Studio/West Building, Ballroom A
|
Monday, 8 August 11am-12:00 pm |
Production Communities |
|
Full Conference Basic Conference The Studio–Workshops
World Creation in CryENGINE
The Studio/West Building, Ballroom A
|
Wednesday, 10 August 10:40am-12:10 pm |
|
|
Full Conference Basic Conference The Studio–Workshops
Vignette Correction in GigaPan Stitch
The Studio/West Building, Ballroom A
|
Thursday, 11 August 9-10:30 am |
|
|
Full Conference Basic Conference The Studio–Workshops
Using the Giga Pan Imaging System
The Studio/West Building, Ballroom A
|
Sunday, 7 August 3:45-5:15 pm |
|
|
Full Conference Basic Conference The Studio–Workshops
The XVJ (Xpressive Video-Jockey)
The Studio/West Building, Ballroom A
|
Tuesday, 9 August 10:40am-12:10 pm |
|
|
Full Conference Basic Conference The Studio–Workshops
Rigging Characters for CryENGINE
The Studio/West Building, Ballroom A
|
Tuesday, 9 August 9-10:30 am |
|
|
Full Conference Basic Conference The Studio–Workshops
KeyShot: Amazing Rendering and Animation in Real Tiem
The Studio/West Building, Ballroom A
|
Thursday, 11 August 10:40am-12:10 pm |