The 38th International Conference And Exhibition on Computer Graphics and Interactive Techniques
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Basic Conference
Computer Animation Festival
Computer Animation Festival
Program Date & Timesort icon Focus
Full Conference
Basic Conference
Computer Animation Festival
Birds of a Feather
OpenCL BOF
Crystal Ballroom B & C
Wednesday, 10 August
1:30-3:30 pm
Education
Full Conference
Basic Conference
Computer Animation Festival
Birds of a Feather
Games at SIGGRAPH Meetup
West Building, Room 102
Wednesday, 10 August
1:30-2:30 pm
Full Conference
Basic Conference
The Studio–Talks
"T-Splines 3 for Rhino: What's New"
The Studio/West Building, Ballroom A
Wednesday, 10 August
2-2:30 pm
Full Conference
Courses
Production Volume Rendering 2
West Building, Rooms 211-214
Wednesday, 10 August
2-5:15 pm
Production Communities
Full Conference
Technical Papers
Mapping & Warping Shapes
East Building, Ballroom C
Wednesday, 10 August
2-3:30 pm
Research
Full Conference
Basic Conference
Computer Animation Festival
Exhibitors Sessions
Intel Exhibitor Session: Increase your FPS with CPU Onload
West Building, Room 216
Wednesday, 10 August
2-3:00 pm
Full Conference
Computer Animation Festival
Computer Animation Festival - Production Sessions
Imageworks: The Smurf-alution: A Half-Century of Character Development
West Building, Ballroom C/D
Wednesday, 10 August
2-3:30 pm
Education
Full Conference
Basic Conference
Computer Animation Festival
Birds of a Feather
GPU Ray Tracing
Waterfront Ballroom B
Wednesday, 10 August
2-3:30 pm
Full Conference
Technical Papers
Facial Animation
East Building, Exhibit Hall A
Wednesday, 10 August
2-3:30 pm
Research
Full Conference
Talks
Directing Destruction
East Building, Ballroom A/B
Wednesday, 10 August
2-3:30 pm
Art
Research
Full Conference
Basic Conference
Computer Animation Festival
Birds of a Feather
Computer Graphics for Simulation
West Building, Room 102
Wednesday, 10 August
2-3:00 pm
Research
Full Conference
Courses
Character Rigging, Deformations, and Simulations in Film and Game Production
West Building, Rooms 109/110
Wednesday, 10 August
2-5:15 pm
Production Communities
Full Conference
Courses
Applying Color Theory to Digital Media and Visualization
West Building, Rooms 118-120
Wednesday, 10 August
2-3:30 pm
Research
Full Conference
Basic Conference
The Studio–Workshops
An introduction Into After Effects for Motion Graphics
The Studio/West Building, Ballroom A
Wednesday, 10 August
2-5:15 pm
Full Conference
Basic Conference
The Studio–Digital Artistry
Anatomy of a Dragon - 2D to 3D
The Studio/West Building, Ballroom A
Wednesday, 10 August
2-3:30 pm
Full Conference
Basic Conference
Computer Animation Festival
Exhibitor Tech Talks
Xsens
West Building, Hall C, Booth 801
Wednesday, 10 August
2:15-3:15 pm
Education
Full Conference
Basic Conference
Computer Animation Festival
Birds of a Feather
Using Processing and G-Speak as Tools Within a Foundations Program at a School of Art and Design
East Building, Room 18
Wednesday, 10 August
2:45-4:15 pm
Education
Computer Animation Festival
Computer Animation Festival - Screenings
Demoscene
West Building, Exhibit Hall A
Wednesday, 10 August
2:45-4:00 pm
Education
Full Conference
Basic Conference
The Studio–Talks
Rhinoceros 5.0: A Look at the UDT Commands
The Studio/West Building, Ballroom A
Wednesday, 10 August
3-3:30 pm
Education
Full Conference
Basic Conference
Computer Animation Festival
Birds of a Feather
Managing Creative Projects
West Building, Room 116
Wednesday, 10 August
3-5:00 pm
Production Communities
Full Conference
Basic Conference
International Resources Events
Join the International Resources Committee in 2012!
International Center, Harbour Concourse (Southeast corner of West Building)
Wednesday, 10 August
3-4:00 pm
Full Conference
Basic Conference
Computer Animation Festival
Birds of a Feather
X3D and HTML5/X3DOM
West Building, Room 122
Wednesday, 10 August
3:15-4:30 pm
Education
Research
Full Conference
Basic Conference
Computer Animation Festival
Exhibitors Sessions
Intel Exhibitor Session: MAXIS-mizing Darkspore Game Performance with Intel GPA 4.0!
West Building, Room 216
Wednesday, 10 August
3:15-4:15 pm
Full Conference
Talks
Show Me The Pixels
West Building, Rooms 118-120
Wednesday, 10 August
3:45-5:15 pm
Art
Research
Full Conference
Basic Conference
The Studio–Digital Artistry
Sensor Calibration
The Studio/West Building, Ballroom A
Wednesday, 10 August
3:45-5:00 pm