The 38th International Conference And Exhibition on Computer Graphics and Interactive Techniques
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Full Conference
Full Conference
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Basic Conference
Computer Animation Festival
Computer Animation Festival
Program Date & Timesort icon Focus
Full Conference
Basic Conference
Computer Animation Festival
Birds of a Feather
ASIFA-Hollywood Animation Educators Forum Asks: Vocation vs. Sandbox, Which Way Does Your Curriculum Lean?
West Building, Room 116
Tuesday, 9 August
9-10:30 am
Full Conference
Basic Conference
Art Gallery
Art Gallery: Tracing Home
West Building, Ballroom B
Tuesday, 9 August
9am-5:30 pm
Art
Education
Full Conference
Basic Conference
The Studio
The Studio
West Building, Ballroom A
Monday, 8 August
9-11:00 pm
Art
Education
Production Communities
Full Conference
Basic Conference
The Sandbox
The Sandbox
The Studio/West Building, Ballroom A
Monday, 8 August
9-11:00 pm
Education
Production Communities
Full Conference
Reception
SIGGRAPH 2011 Networking Dessert Reception
West Building, Level 1 Foyer
Monday, 8 August
9-11:00 pm
Full Conference
Basic Conference
Emerging Technologies
Emerging Technologies
West Building, Ballroom B
Monday, 8 August
9-11:00 pm
Art
Education
Full Conference
Basic Conference
Art Gallery
Art Gallery: Tracing Home
West Building, Ballroom B
Monday, 8 August
9-11:00 pm
Art
Education
Full Conference
Basic Conference
Computer Animation Festival
Birds of a Feather
The 24th Anniversary CG Show/SAKE Barrel Opening Party at SIGGRAPH 2011
Ballroom 1
Monday, 8 August
6-7:30 pm
Full Conference
Computer Animation Festival
Computer Animation Festival - Electronic Theater
Computer Animation Festival - Electronic Theater
West Building, Exhibit Hall A
Monday, 8 August
6-8:00 pm
Education
Full Conference
Basic Conference
Computer Animation Festival
Birds of a Feather
Linux and Graphics pipeline tools.
Garibaldi Room
Monday, 8 August
5:30-7:00 pm
Full Conference
Basic Conference
Computer Animation Festival
Birds of a Feather
Encontro dos Brasileiros 2011
West Building, Room 116
Monday, 8 August
5-6:00 pm
Production Communities
Full Conference
Basic Conference
The Studio–Talks
Blending of Transforms with Non-Uniform Parent Scale
The Studio/West Building, Ballroom A
Monday, 8 August
5-5:30 pm
Full Conference
Computer Animation Festival
Real-Time Live!
Real-Time Live!
West Building, Ballroom C/D
Monday, 8 August
4:30-5:15 pm
Education
Full Conference
Basic Conference
The Studio–Talks
Per-Face Texture Mapping for Real-time Rendering
The Studio/West Building, Ballroom A
Monday, 8 August
4:30-5:00 pm
Full Conference
Basic Conference
Computer Animation Festival
Exhibitors Sessions
NVIDIA Exhibitor Session: GPU Ray Tracing
West Building, Room 220
Monday, 8 August
4:30-5:30 pm
Education
Full Conference
Basic Conference
International Resources Events
CG in Asia
International Center, Harbour Concourse (Southeast corner of West Building)
Monday, 8 August
4:30-6:00 pm
Full Conference
Basic Conference
Computer Animation Festival
Birds of a Feather
ACCAD/Ohio State University Alumni Gathering
Princess Louisa Room
Monday, 8 August
4:30-6:30 pm
Education
Full Conference
Basic Conference
Art Gallery - Talks
MOSTON; Travel Stones; The Insatiable
Art Gallery, West Building, Ballroom B
Monday, 8 August
4-5:00 pm
Art
Full Conference
Basic Conference
International Resources Events
Developing a Computer Graphics Community - Communication, Conference and Industry Representation in Austria
International Center, Harbour Concourse (Southeast corner of West Building)
Monday, 8 August
4-4:30 pm
Full Conference
Technical Papers
Tone Editing
East Building, Ballroom C
Monday, 8 August
3:45-5:15 pm
Research
Full Conference
Panels
The Need for Standardization Within Global Visual Effects Productions Through Open Source and Open Standards
West Building, Rooms 211-214
Monday, 8 August
3:45-5:15 pm
Production Communities
Full Conference
Basic Conference
The Studio–Talks
Rapid Solutions to 3D Scanning
The Studio/West Building, Ballroom A
Monday, 8 August
3:45-4:15 pm
Production Communities
Full Conference
Basic Conference
The Studio–Workshops
How to Write Fast iPhone and Android Shaders in Unity
The Studio/West Building, Ballroom A
Monday, 8 August
3:45-5:15 pm
Full Conference
Basic Conference
The Studio–Digital Artistry
Cross-Platform Concept Illustration
The Studio/West Building, Ballroom A
Monday, 8 August
3:45-5:00 pm
Full Conference
Technical Papers
Contact and Constraints
East Building, Exhibit Hall A
Monday, 8 August
3:45-5:35 pm
Research